Previously, we shared the opinions of the Dokev Animation Director, Sangyoung Kim , on the balance between graphics and gameplay of this new project in which the Pearl Abyss study works. Now, you will read what kwanghyeon go , programmer of the new game engine that the company uses, he said in the interview made by the 3D game team. The engine is so new, that you do not even have an official name dokev uses a new engine game, which gives you that colorful and striking style that we have already seen in the trailers. The engine is so new, that it does not even have an official name, and although it greatly drives the graph s graphic potential, it does not run out of sacrificing some aspects, such as the accessibility for mid-range computers. The procedural generation, as well as a variety of LOD methods (detail level) used to create visual depth, said Kwanghyeon Go, when asked about the secret behind the visual aspect that provides this new game engine. We have used unified atmospher...
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