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HumanKind test: the 4x that changes the face of the world

Initially, and without being able to realize a part in the long term, we were a little suspicious with respect to the HumanKind _ Culture Change System. To make simple and unlike a civilization where we keep as its name indicates a civilization from one end to the other of a game, _ HumanKind ** _ made a very different bold choice. Indeed, the title is separated into historical eras (until then everything is well), but at the end of each new era, we are asked to select a new culture that has historically marked it. Thus, in the transition to the classical era, it is possible to choose between Greeks, Romans or Huns. Each passage to a new era thus adds an additional culture to your nation and each player or I.A. who selects a culture blocked and makes it inaccessible for others. With this system we could have thought of a real cultural broth without form, especially at the level of military units and buildings. But it is in fact that the idea is just great and works perfectly. We will...