May you reward you with a steady service
Overwatch, which is responsible for an axis of Blizzard, has been renovated with 2 flowers. To be precise, it can be said to be an early access type that introduces the PVP system first. From the first announcement to the launch, there were a lot of talk and ride, but compared to the initial concerns, the current atmosphere is quite positive. In the big framework, it's similar to before, but if you look at it in detail, you can feel the change of 20,000 Overwatch. I've felt since the last beta test, but the game is fun. But is it not a matter of faith and trust?
Game name : Overwatch 2 genre name : fps release date : 2022.10.05 Review : 2.1.0.1| Developer : Blizzard
Service : Blizzard Platform : PC, PS, Xbox, switch Play : PC
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It is easy to do, but it is difficult to do well
New support hero Kirk appeared in line with the release of PVP Season 1. Kirk was also quite anticipated because both Someone and Junker Queen, who played in the beta test, had a stylish skill set and original design. At the time of Kirk's first release, he received a lot of attention with his cute appearance, Genii, a storyline associated with Heinz, and the first rebuff removal technology.
At the time, it was controversial due to a fraudulent skill set, but Kirk was more difficult than expected. The drop of purification, which has a rebuff release and temporary invincibility, has a shorter duration than I thought, and it was not effective unless it was used in accurate timing, and it was good to have to go around while teleporting to the team member.
The ultimate also gives only a lot of good effects such as attack speed, movement speed, and reduction of cooldown, so I thought it would be effective for Finnish Airlines, but it was difficult to see great effects without allies' perfect response, and forced the fox road to pass by. It was easy to get a counter for the enemy. If you look at the performance, it's definitely a good ultimate, but it's not suitable for it.
Clearly, if the skilled person is used, the damage will come out to some extent, and it will be possible to have heel performance and instantaneous safety. Anyway, Kirk is a new hero, so you can play two weeks later in the competition.
5: 5 changes in battle brought by War
If you have the largest change in Overwatch 2's PVP, you can see the 5: 5 War. In the past, if you organized a team with two assaults, two attacks, and two support, you will now have to form a team with one assault. And these changes have had a big impact throughout the game, beyond just one decrease in the number of people.
Overwatch has the concept of tang, dill, and heel, unlike general shooting games. Each position clearly plays your role, so you need to understand the team combination and team fights separately from Aim's skills. The assault hero plays a role in protecting allies or wandering the enemy camp. In the past, if one of them shared the role and one person was assaulted with enemy camps, the remaining number of people was able to protect the weak support hero.
But now you need to be alone, wander the enemy camp, keep allies, or choose either. It is necessary to have a judgment and a wide range of operational ability to choose the optimal assault hero according to the combination of allies or enemies.
Even during the early beta test, I felt that the assault hero became unstable as I was al1. Some may not be adapted to the changed system, but it was overwhelming to deal with all the attacks alone, and it was said that it was helpless on both sides of the airborne due to to nerf of the shield skill series and to nerf of some attack skills.
However, in the official launch, the vacancy of one assault hero was not felt. On the contrary, I think the influence of the game has increased enough to determine the flow of the game depending on the sense of the assault hero player. There may be overall stats, but as the number of people has decreased, the support hero has made it easier to focus on, and it is easy to play with the attack hero.
Of course, it is true that the burden of assault heroes has increased. You have to prevent the enemy's attacks or degrade at the forefront alone, so if you play blindly, your allies will have to be so hard. In addition, as the number of people has decreased, the tempo of the battle is much faster, and I think that the importance of team fights has increased much more than before.
As there is a big difference between Overwatch 1, which entered the early Overwatch 1 and the second half, Overwatch 2 also made a big difference in playing just by minor changes. The synergy brought by the three additional heroes has been a lot to study. There's still a dissatisfaction in the hero balance, but if you go out gradually, you'll be able to enjoy a lot more thrilling than before.
Battle Pass & Challenge Tasks that provide play goals and sense of accomplishment
The second change is a new battle pass and challenge as it turns into a free service. Overwatch 1 was a Euro package game. I could only play with money and buy the game. In addition to the package payment, we could pay additional in-game coins to open the item box and get various decorating items.
On the other hand, as the Overwatch 2 has been changed, package sales have changed due to the purchase of a premium battle pass. It's a BM method that many online games choose in recent years. Battle Pass is different from the items that can be received from free and euros, especially the first myth skin can only be obtained from the paid battle pass.
Personally, this battle pass system is quite welcome. The existing Geisha method is likely to not be eaten because it depends on the probability after investing money. Battle Pass, on the other hand, is much more reasonable because it can be rewarded if you raise the season level according to my efforts.
On the other hand, one of the reasons for the battleship of Overwatch 2 was once controversial, the new heroes were included in the battle pass. The new heroes added in this Overwatch 2 are three types of new heroes, Junker Queen, and Kirk. In a sense, you can't play a specific hero until you achieve the level of the season, so there is a possibility that the combination will be alienated in the Battle of Overwatch.
In response, the developers said they could play numerous free heroes, except for new heroes, and if they spend enough time even if they were free players, they could quickly achieve Battle Pass 55 and enjoy new heroes. It was a free coin that can be obtained by achieving the challenge, making it possible to purchase a premium battle pass for the next season, opening up the possibility in various ways.
The challenge is a kind of quest. It is divided into daily, weekly, season, competition, feats, and heroes.
The daily challenge task was completed even if you played without consciousness by intuitively putting your goals such as simply killing a few enemies, completing a few times, and using the ultimate. On the other hand, the weekly task that provides greater rewards than daily tasks has a more detailed requirement, so I had to check the contents periodically.
Existing Overwatch has no challenge in the game, so I just enjoyed playing game play. In a way, there is no device for forcing play. It is definitely a good choice in that you can play freely, but there is a regret that feedback or accomplishment from gameplay will simply be affected by winning or losing.
I felt a positive change because this challenge could solve this regret. Once you turn on the game, you will be able to move according to the top goal of the challenge and get a sense of accomplishment. You may think of this as a homework and think uncomfortable. However, the goal difficulty is never measured, and it is not forced to play a specific hero, so it is not necessary to play and play. If you play anyway, what's going to be naturally complete.
Overwatch is the game that once won the domestic PC room share. 2 was based on existing Overwatch systems, so the engine replacement, BM structure change, and 5: 5 war were applied, so the fun was not much different. As a gamer who has been enjoying Overwatch 1 since the early days of the launch, Overwatch 2 was also fun.
As mentioned earlier, I like the 5: 5 War, and the battle tempo is faster than before, so I like it. Doom fist, who went to the assault camp, thought the form would die, but when he entered the hands of the skilled, it was uncomfortable because the answer was not visible. It's not as ridiculous as it used to be.
Currently, it is early access that only provides the PVP system first, so it is actually close to half. Only when the EVE, which is scheduled to be released next year, is combined, Blizzard's perfect Overwatch 2. Looking at the contents of the slightly released EVE content, you can see that it has a different quality than the EVE mode, which was previously released as a limited event.
In fact, at the time of the launch of Overwatch 2, the mountain that must be overwhelmed is how to draw the future in the future rather than to hide the difference from Overwatch 1. Since the emergence of the attack hero Eco on April 15, 2020, Blizzard has continued its service, not only for new heroes but also in the battlefield update, with the development of Overwatch 2. The balance patch and events were steadily offered, but the main content stopped, so the Mac was forced to fall out of the player.
Gamers who like and love Overwatch are waiting for about 2 years and 6 months.
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