Players of Senshin Impact are currently encouraging the monsters in the winding abyss, the endgame dungeon of the game. But what exactly is the problem? Meinmmo explains for you, what s going on.
How does the winding abyss work? The levels 9 to 12 from the endgame dungeon Wranted abyss or even simple called Abyss, are reset on the 1st and 16th. A plane contains 3 different rooms, which are divided into 2 different sections again.
For each section, the player must send two teams consisting of a maximum of four members in the race. These teams are then fixed for section 1 or 2 each and can not be exchanged while one is in a plane.
If you finish a room at a certain time, you can get up to 3 stars. If you exclude all 3 rooms in a plane, you can get a maximum of 9 stars as a rating. These 9 stars, for the levels 9 to 12, are the goal of most endgame players.
Why are the 9 stars so important? The 9 stars per level show not only the troop thickness and the skill of the player, but also give neat rewards. A total of 600 virgin stones, to the pillar of banners, and 240,000 Mora wave those who create it at all levels to get the maximum rating.
So time is a very important factor in this dungeon, but the current enemies do not make it easy for the players to comply with the time required.
The winding abyss is full of Feiglingen
Why complain about the opponents? The Reddit User RealMajormarm complains in a thread that the winding abyss are filled only from Föiglingen (via reddit). He criticizes that there are heaps of monsters who jump away from him and stand very far apart.
Mirror boyfraues and electro-cicin magic girls who hold a capture or place themselves - he was totally annoyed. RealmaJormarm also expresses that he does not understand that there are so many enemies who prefer to stay at a distance instead of falling into battle:
The travelers and his friends should have fear of the Abyss, instead the monsters in the winding abyss are afraid of the adventurers?
He also realizes that Senshin Impact has made these measures safely because they were afraid that players who invest a lot of money in the game have too strong characters and manage the challenges in the NU.
RealmaJormarmot is sad about this change and is ready to lose the veteran simply when nothing changed. But he is not the only one who criticizes the enemies and gets a lot of approval with 7,600 upvotes and 736 comments. This is how the Reddit User Conicalmug writes:
Yes, the crowd of opponents who are immune to Crowd Control and hop every few seconds over the entire arena, go to me slowly on my nerves. (...) It feels like RNG [Random]; Whether the opponents sit there and do nothing as I teleport their lifestyles lower or if they are around, as if they were on crack (...)
Via Reddit
LanceLittle91 complements:
The Abyss made fun, now he causes me to stop [with the game].
Via Reddit
Especially the mirror boys who came to the game with the new region of Inazuma, get a lot of criticism and muffle the players:
The problem with the monsters from Inazuma are their mechanics that are just crap instead of inviting you to learn their patterns and effectively counter it.
As an example: compares CICIN sorcies with mirror boyfrau. Cicin sorcers always teleport themselves behind you. Mirror boys do not seem to have a behavior pattern and wastewind several seconds [with their random patterns].
The magic can be captured by Crowd Control, while the virgins are immune, except you can dodge their almost direct huge area damage or make them direct movement, if they spawn.
Realistically seen, you can send the sorcies counterclockwise, if you know your AI or exploit your vulnerability against Crowd Control. Virgins? Just hit them hard enough and hope that you get good attack RNG.
Via Reddit
The other mobs in the Abyss also get their fat away. Thus, the samurai, Hilichurl shooters and treasure robbers are called stupid and nerves the players mercilessly. Their reach and their constant spacers are severely criticized.
In the thread, the current labyrinth event is called a positive example and one wishes such challenges in the Abyss. More life points and opponents, instead of annoying teleporting and holding by skills.
What do you think about the criticism from the reddit thread? Do you see that, or do you have any other things that disturb you? Write us in the comments. Genhin Impact: Build for Thoma - How to use the pyro-shield right
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