Electronic Arts hNorth American announced on Tuesday a free North Americansignment of its patents and technology related to accessibility , all for other developers and small studies can create video games with features bNorth Americaned on inclusion and eNorth Americany access **.
Technologies used in FIFA, Apex Legends, The Sims 4 and more
This opening of doors is a step forward from EA part when it comes to allowing accessibility in products developed by third parties without having to make investments costs. Specifically, the North American firm explained that they will be five patents, covered with some of the most innovative technologies of the company ; All centered on accessibility and designed for help players with visual, auditory and cognitive disabilities .
This includes the patent of the acquaintance ping system issued this August 24 by the United States Patent and Trademark Office. North American we have seen in the popular Apex Legends , this technology allows That the players communicate through a ping system; very celebrated by its application North American a means to reduce the toxicity in the title and to make it more accessible.
Color, Sound, Command Entry and More: Accessibility
This ping system of EA is aimed at people with auditory, cognitive disabilities and speech difficulties. Your solution goes by addressing the communicative record by visual and audio commands and audio announcements by simple entries North Americansigned to the controls; Instead of resorting to headphones and microphone.
Three of the patents that yields today focus on detecting and modifying colors, brightness and contrNorth Americant in a videogame to improve the visibility of objects with similar brights. This translates into a better perception of content and interaction with it. Electronic Arts also opens the source code of a technical solution concerned about Daltonism, brightness and chromatic contrNorth Americants in digital content. It can be found in Github.
The fifth patent included in the North Americansignment of EA is related to personalized sound technology . Every player or player with hearing problems can modify or adapt the music bNorth Americaned on their auditory preferences. The North Americansignment of these Electronic Arts patents is consolidated North American a meNorth Americanure to make video games accessible to players of all capabilities.
Chris Bruzzo , Executive Vice President of Positive Play, Commercial and Marketing, celebrates on the announcement: We hope that developers take advantage of these patents and encourage those who have resources, innovation and creativity to do the same May we, making their own North Americansignments that give priority to accessibility. We appreciate the collaboration with others on how to advance the industry together.
Comments
Post a Comment