Update 1.78 has arrived for Apex Legends, and here is the complete list of changes and corrections added to this patch. This update contains the long-awaited Seher-Nerfs. The passive, tactical and ultimate skills of Seher have all received a wide range of balance adjustments. This patch also contains a handful of smaller bug fixes. This update is currently being introduced on all platforms so you should see it soon in your download queue. Everything is new with Apex Legends update 1.78.
apex legends update 1.78 patchotes
ResPawn has posted the official patchotes on his Twitter page. This update is finally weakening Seer and fixes a few smaller errors. The following has been changed:
Seer Changes
- passive
- Increased waiting time between sensor tips for targets with full HP (1.25s to 1.75s)
- Elections of the center circle removed
- Reduced range over 75m (blue spikes)
- Reduced field of view
- Tactics
- Detonation delay of 1.4 s increased to 1.6 s
- Taken players are no longer damaged or flashed. Screech shakes by hits are also reduced
- Move slowly while holding tactical
- Reduced volume at audio
- Fixed that tactical FX in the weft area were visible if this should not be
- Ultimate
- Increased cooldown from 90s to 120s
- Reduced volume at audio
- Other
* Fixed several errors related to seer * Customized volume of the language lines that are played when Seer is selected
Other corrections
- A problem caused by Climatizer FX has been fixed (Error No existing effect for handle)
- There has been a problem with challenges (Array-Index -1 is outside the permissible area)
- Most cases of legends that a grenade kept, fixed if they have no in their inventory (Wattson still suffers in some rare cases below)
- An error in using multiple grenades on explosive charging rooms has been fixed (a following update later today will lead to EpxLosive cargo spaces again)
- Switch: Holospray fixed today
Apex legends is now available for PC, PS4, Xbox One and Nintendo Switch.
-
__
-
__
-
__
-
__
-
__
-
_Updatee 1.78 has arrived for Apex Legends, and here is the complete list of changes and corrections added to this patch. This update contains the long-awaited Seher-Nerfs. The passive, tactical and ultimate skills of Seher have all received a wide range of balance adjustments. This patch also contains a handful of smaller bug fixes. This update is currently being introduced on all platforms so you should see it soon in your download queue. Everything is new with Apex Legends update 1.78.
apex legends update 1.78 patchotes
ResPawn has posted the official patchotes on his Twitter page. This update is finally weakening Seer and fixes a few smaller errors. The following has been changed:
Seer Changes
- passive
- Increased waiting time between sensor tips for targets with full HP (1.25s to 1.75s)
- Elections of the center circle removed
- Reduced range over 75m (blue spikes)
- Reduced field of view
- Tactics
- Detonation delay of 1.4 s increased to 1.6 s
- Taken players are no longer damaged or flashed. Screech shakes by hits are also reduced
- Move slowly while holding tactical
- Reduced volume at audio
- Fixed that tactical FX in the weft area were visible if this should not be
- Ultimate
- Increased cooldown from 90s to 120s
- Reduced volume at audio
- Other
- Fixed several errors related to seer
- Customized volume of the language lines that are played when Seer is selected
Other corrections
- A problem caused by Climatizer FX has been fixed (Error No existing effect for handle)
- There has been a problem with challenges (Array-Index -1 is outside the permissible area)
- Most cases of legends that a grenade kept, fixed if they have no in their inventory (Wattson still suffers in some rare cases below)
- An error in using multiple grenades on explosive charging rooms has been fixed (a following update later today will lead to EpxLosive cargo spaces again)
- Switch: Holospray fixed today
Apex legends is now available for PC, PS4, Xbox One and Nintendo Switch.
-
__
-
__
-
__
-
__
-
__
-
__
Comments
Post a Comment